Thursday, September 16, 2010

semester 2. design. inhabit 1. second life entry 1.

Inhabit 1 Brief:
Use your previous experience of threshold and the required reading to change a space in the Owen G. Glenn building through occupation by designing an intervention that challenges someone’s spatial ideas of the body and signal or bodily needs and heady idea.
What i interpret as changing someone's behaviour through architecture...
making the target audience move through the space differently...
similar to this video..
how the installed stairs make the audience go up the stairs instead of using the escalator..


Tuesday, September 14, 2010

semester 2. design. threshold.

update more later.

Sunday, August 8, 2010

semester 2. design. trashcan.






update later..
=]

Friday, July 30, 2010

semester 2. design.

my poster for the introductory project.
the medieval carnival theme.
grotesque portrait of an institute.

"procrastination maybe cute... but once you walk close.. it will eat you alive."
=]

Wednesday, June 23, 2010

second life entry 9.

my final outcome.

i have two storeys.
top storey is meeting room

bottom are, reception, two waiting spaces, secretary/helper/s space, ceo office and a kitchen.

my meeting room.

my ceo space.

=]


Tuesday, June 22, 2010

second life. entry 8.

my rearranged office,
because teleport hub wasnt always so accurate,
i decided to move the  meeting room up(in the process deleted the teleport hub),
and rearranged the rooms so there are move levels.

doors are now all scripted.
the door leading to the office can be moved by clicking,
and it moves to the other end which blocks the access to main office,
therefore you have to click again to enter the office(and in the process closing the door behind them!)

the  meeting room door can be opened  or closed by typing 'meeting room' in chat.

the CEO office can be opened or closed by typing 'door' in chat.

second life. entry 7.

this is my overall office structure.
i have two storeys.
top storey being the main office.. main working space.
bottom being the meeting room and exhibition space.

im also thinking of adding in a toilet.
but not sure how to make it.
so ill leave it for later.

to get from top storey to bottom storey(and vice versa)
u can teleport using the teleport hub/objects i created within my office.

right now im trying to come up with an overall theme for my office,
hopefully influenced from my journals.
^^